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Microsoft Flight Simulator Update 8 for Today January 6

Asobo Studios launched the Microsoft Flight Simulator Update 8 today, just a few minutes earlier, which brings the changes from the public beta build to the primary servers.

Microsoft Flying Simulator is currently the best option for everyone who enjoys flying in a realistic world with highly detailed airplanes.

  • Check THIS OUT: Kojima Says He Is Working on a Game That Anybody Will Desire to Play

Today, the game received another update from the developers that further improves the overall performance of the game, fixes a number of bugs, and adds some new content to the main servers.

Beneath, you tin can check out the full patch notes for the new update of the Microsoft Flight Simulator:

Microsoft Flying Simulator | Game of the Year Edition Trailer

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Microsoft Flight Simulator | Game of the Yr Edition Trailer

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Microsoft Flight Simulator Update 8 Patch Notes

Stability

  • Several crashes have been stock-still beyond the championship

Conditions

  • Improved management of high proximity METARs to avoid hard atmospheric condition transitions
  • Stock-still abnormal temperatures in a higher place FL450
  • Fixed custom weather preset relieve information
  • Live Weather clouds on ground should now be displayed as fog
  • Pelting and fog now correctly receive shadows from clouds above
  • Fixed "10SM" metar visibility
  • Fixed alive weather refering to AMSL instead of AGL

VR

  • Fixed the issue that prevented interactions with the toolbar in VR
  • Added some of the VR controller specific controls (e.g. switch between proxi and raycast modes) that were not available in the binding menu
  • Stock-still the rotate and drag buttons that did not respond well with WMR VR controllers
  • VR controllers are now working when using Legacy cockpit interaction arrangement

Peripherals

  • TrackIR support has been fixed
  • Fixed unable to pan / drag WorldMap using a custom mouse profile. Add a slot in Command Bill of fare

Planes

  • Fixed HUD shader back up for for third party planes
  • Fixed Contrary Throttle
  • Fixed livery overriding mechanism for WASM modules
  • Fixed drinking glass cockpit remains off when starting from cold & dark for the Volocity
  • Fixed white rendering of the Copilot HUD in the Boeing 787-10 Dreamliner

World

  • Fixed an issue where roads could blink
  • Fixed color banding introduced in Sim update v

Reno

  • Operation optimization for Reno multiplayer races
  • Reno stands are no longer misplaced during RTC
  • Fixed "Too loftier" notification when starting a time trial

UI

  • Assistances preferences should no longer be ready to Easy without user's input
  • Localization update beyond all supported languages

SDK

  • Stock-still crash when loading a projection
  • Stock-still shipping no longer compiles because of glTF errors
  • Fixed game crashing when trying to add a PaintedHatchedArea in the Scenery editor
  • Changed "Parking not linked to the main graph" to alert
  • Fixed disabled interactions with the sim when Aircraft Editor is open
  • Ignore nada-size flags file (avoids invalid materials)
  • Fixed newly created project XML file path in PackageBuilder

Navigation

  • New AIRAC bike 2113 is at present available

Microsoft Flight Simulator is at present available on Xbox Series X, Xbox Serial S, and PC. If you are an Xbox Game Laissez passer subscriber on PC or consoles, y'all can play it for complimentary.

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Mehrdad Khayyat

Mehrdad (He/Him) is a Senior Staff Writer at DualShockers. He started writing about video games when he was a high-schoolhouse student. He'due south probably one of those rare Rainbow Six Siege fans that have the game installed and updated on every available platform.

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Source: https://www.dualshockers.com/microsoft-flight-simulator-update-8-for-today-january-6/

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